A Good Day To Die Hard Game For Android
public void pause() { // Pause Unity player }
<?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.example.diehardgame"> a good day to die hard game for android
public void quit() { // Quit Unity player } } public void pause() { // Pause Unity player } <
[2] Lee, S. (2017). Design and implementation of a mobile game using Unity. Journal of Computer Science and Technology, 32(2), 231-238. ?xml version="1.0" encoding="utf-8"?>
"Design and Implementation of a Mobile Game: A Case Study of 'Die Hard' Game for Android"