-- Player data storage local playerData = {}
-- Function to add money to a player's balance local function addMoney(player, amount) if playerData[player.UserId] then playerData[player.UserId] = playerData[player.UserId] + amount else playerData[player.UserId] = STARTING_BALANCE + amount end print(player.Name .. " now has " .. tostring(playerData[player.UserId]) .. " dollars.") end i--- Military Tycoon Script -PASTEBIN 2025- -A...
-- Configuration local STARTING_BALANCE = 1000 -- Starting balance for players -- Player data storage local playerData = {}
-- Event listener for when a player joins Players.PlayerAdded:Connect(function(player) -- Initialize player data with starting balance playerData[player.UserId] = STARTING_BALANCE print(player.Name .. " joined and has been given a starting balance of " .. tostring(STARTING_BALANCE) .. " dollars.") end) i--- Military Tycoon Script -PASTEBIN 2025- -A...