-new- Anime Girl Rng Script -pastebin 2024- -au... -

float randomPick = Random.value; float runningTotal = 0f;

Additionally, there's a check to prevent the same character from being spawned consecutively. If the same one is chosen, it logs a message and skips spawning to ensure variety. The user can adjust the spawn weights in the inspector as needed. -NEW- Anime Girl RNG Script -PASTEBIN 2024- -AU...

void Update()

public class AnimeGirlRNG : MonoBehaviour float randomPick = Random

[Header("Configuration")] public List<GirlProfile> girlEntries = new List<GirlProfile>(); public Transform spawnLocation; [Range(0, 100)] public int maxConsecutiveDuplicates = 0; // 0 = no duplicates allowed public bool debugMode = false; float randomPick = Random.value